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Holy Runestone

Common and/or Uncommon melee weapons wielded by the user deal +1 damage as Sacred.

Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects are added to your overall stats. One runestone may be used per adventure.

Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power. If an attack with added Sacred damage wounds an Undead creature, only the Sacred portion of the damage is doubled.

Text On Token

+1 Sacred damage w/Common or Uncommon Melee weapons
(1 use, redeem at start)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2021
Source: Standard Pack
Classification: Equippable
Damage Type: Sacred
Extra Damage to: Undead
Limited Use: 1/Adventure, Expendable, Turn-in at start
Converts To*: 3 units, Darkwood Plank

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