Deals 5 damage as Shock to the target. There is no saving throw to mitigate damage.
Usable by: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Monsters struck by a melee (not missile or spell) attack under the influence of this rune lose 10 points of their Fire resistance per hit. E.g., if the monster originally had Fire Resistance 15, after being affected by this rune once it would only have Fire Resistance 5. After being affected by this rune a second time, its Fire Resistance would drop to zero. (There is no such thing as negative damage Resistance.)