Non-Magical
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Fire damage to the monster. It is usable only once, whether the attack succeeds or misses.
Like all alchemical weapons, this item deals double damage if the attacker scores a natural 20 on the attack slide and is affected by Ranged combat bonuses (hit and damage). But unlike thrown physical weapons (dagger, spear, etc.),
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Shock damage to the monster. It is usable only once, whether the attack succeeds or misses.
Non-magical missile Blunt weapon
If this token is received as treasure, you become cursed. For as long as you are under this curse, you–the real-life human person, not your in-game character–must say a bad pun every time you want to attack.
If you choose to attempt a Ranged weapon attack, you must use this weapon. When you make a Melee attack, you can use whichever weapon you prefer (unless some other effect says otherwise),
non-magical Melee Blunt weapon
While wielding this specific weapon, a bard may attack while performing bardsong.









