This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.
When attacking non-Constructs, this is an “ordinary” +2 weapon.
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This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.
When attacking non-Constructs, this is an “ordinary” +2 weapon.
Like all +2 weapons, the DM adds +2 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This weapon’s damage is comprised entirely of Sacred. If a character equips other tokens that increase damage, all un-typed damage bonuses deal their damage as Sacred, but typed damage bonuses retain their original type. E.g., a character with a high Strength score coats this weapon with Oil of Venom.
Like all +2 weapons, the DM will add +2 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
The damage wheel includes 2 points of Poison damage which will be deducted if the victim of the attack is immune to Poison damage.
Monks may wield one or two of these in conjunction with their flurry of blows attack.
Like all +2 weapons, the DM will add +2 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Like all +4 weapons, the DM adds +4 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This item may not be equipped if the resulting melee To Hit, or melee Damage bonus on the party card would exceed 10.
Q1) If my melee To Hit and Damage bonuses are 10 or less before I equip this weapon but equipping it pushes at least one of those bonuses over the cap,
Dwarf fighters wielding this magical weapon gain a +2 To Hit bonus for melee attacks.
Q) Does this weapon count as Dwarven-made?
A) No. This weapon does not get any bonus from tokens that interact with Dwarven weapons.
Worn on the wrist of a monk when making flurry of blows attacks, what would normally be armor becomes an offensive weapon. The token is placed in one of the monk’s combat sliders but both sliders are still used per normal open handed combat. If this weapon is used to score a natural 20, the monster will immediately perish if the 8๐๐ฟ on the damage wheel is facing the damage dot indicator on the combat board.
This crown allows druids to sacrifice (give up) two 2nd-level spells to transform into a dire bear. The transformation from human(oid) to dire bear, or vice versa, is instantaneous. The druid may attack the same round the transformation occurred, assuming the druid has not used up their Standard Action for that round. The polymorph effect lasts until the end of the room or until ended by the player–whichever comes first.
If the player chooses to revert into their original form before the end of the room,
In the hands of a cleric, this weapon deals an additional 3 damage to undead creatures. In the hands of a non-cleric, this is a “normal” +2 weapon.
In the hands of a cleric, this weapon deals an additional 3 damage to undead creatures. In the hands of a non-cleric, this is a โnormalโ +2 weapon.