Adds +2 to max HP and +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)
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Adds +2 to max HP and +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with Ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)
Ranged attacks made by the wearer deal +2 damage per attack/effect
Fire damage inflicted on the wearer is reduced by 1 point per attack/effect
+3 to Reflex saving throws
Player receives 2 additional Treasure Chips at the end of the adventure.
+2 to max HP and +1 to Wisdom
Adds +3 to Will saving throws
Negates vision penalties caused by blowing sand or blowing dust
Adds +3 to max HP
Grants 2 points of Shock-based Retribution Damage.