Ranger
This token could be turned in prior to beginning your adventure to learn a rumor. This rumor represented some overheard conversation you heard as you made your way through the tavern. A rumor obtained with a Minor Rumor token had a 50% chance of being correct. Whether the rumor was valuable to the adventure was another matter.
This token could be turned in prior to beginning your adventure to learn a rumor. This rumor represented some overheard conversation you heard as you made your way through the tavern. A rumor obtained with a Minor Rumor token had a 50% chance of being correct. Whether the rumor was valuable to the adventure was another matter.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Sounding this roughly shod instrument dispels the effects of natural or magically induced sleep and allows the other members of the party to immediately engage in combat, cast spells, or perform any Standard Action. Activating this magic item is a Standard Action, so the person blowing this horn may not attack, cast, or perform any other Standard Action the same round it’s used. This is a permanent item.
Adds +1 to AC when used with a 2-handed Ranged weapon. It may not be used with any melee weapon nor with a 1-handed Ranged weapon. Its polished surface also functions as a mirror.
In addition to being a component of the Ring of the Ioun transmute, this token can also be included as a wild card in the upcoming “4C” recipe. Specifics will be available when that recipe is revealed.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Adds +3 to Dexterity (thus depending on prior Dexterity score, adding either +1/+2 To Hit with ranged attacks, +1/+2 to AC, and +1/+2 to Reflex saving throws)









