Adds +1 to Fortitude saving throws but user may not equip any other ioun stone
Paladin
Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws) and -1 to AC
Adds +2 to saving throws vs. the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This item does not mitigate HP damage caused by Undead Touch Attacks.
This item is not part of the Mithral Set.
Adds +2 to all saving throws. If the user of this ioun stone has also equipped a Skull of Cavadar, the bonus is +3 to all saving throws instead of +2.
Before beginning their adventure, the user adds either +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) or +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)–not both.
Before beginning their adventure, the user adds either +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) or +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)–not both.
Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)
Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons)