Ranged attacks made by the wearer deal +2 damage as Fire
If the wearer is a monk, their melee attacks also deal +2 damage as Fire
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Ranged attacks made by the wearer deal +2 damage as Fire
If the wearer is a monk, their melee attacks also deal +2 damage as Fire
Adds +4 to max HP
Adds +2 to AC.
When the wearer of this robe casts a damage-inflicting scroll, that scroll gains +1 to the damage dealt.
If a scroll boosted by this robe can affect more than one target, the caster gets a pool of 1 extra point of damage from the robe, not +1 point per target. The caster chooses the recipient of the extra point as they see fit among the eligible recipients.
Adds +1 to AC
This uniquely numbered token grants the powers from all seven of the individual segments, as shown below:
In addition to the aforementioned powers which are always active, once per calendar year you may play a special sub-class character for a single adventure run.
Adds +1 to maximum HP
Adds +1 to Reflex saving throws
Adds +1 to Fortitude saving throws
Adds +1 to Will saving throws
Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons)