Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws) and +2 to Will Saving throws.
2 of 20 “Stalker” tokens
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Adds +1 to Dexterity (thus, depending on prior Dexterity score, adding either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws) and +2 to Will Saving throws.
2 of 20 “Stalker” tokens
Adds +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and +2 to Reflex saves
3 of 20 “Stalker” tokens
Adds +5 to max HP
Adds +2 to saving throws
Adds +1 to saving throws
Reduces Darkrift damage inflicted upon the character by 10. The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Trilliant.
Adds +2 to all saving throws and reduces Darkrift damage inflicted upon the character by 10. The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Sphere.
Adds +1 to AC and Ranged damage inflicted on the user is reduced by 1 point per attack/effect
Remember: “Ranged” is an umbrella term that includes both missiles (physical items propelled through the air) and spells that require an attack slide, but excludes spells that do not require an attack slide.
Adds +2 to max HP
If outdoors, the wearer gains Free Movement.
Free Movement: Immunity to hold, paralyze, and slow Spells or effects, as well as a spider’s webbing or similar sticky substances. It also negates underwater movement penalties. It does not prevent the character from being constricted or swallowed. Free Movement used to be called Free Action, but it was changed to avoid having the same term mean two different things.