Grants immunity to the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This item does not mitigate HP damage caused by Undead Touch Attacks or spells that deal HP damage.
Druid
When affected by a maze spell, if the user succeeds on a DC 15 Will save, the user will not be affected by the maze spell. (Under normal circumstances, maze does not allow a saving throw to resist the effect.)
Damage inflicted on the wearer from melee attacks made by Undead is reduced by 2 points per attack.
Does not mitigate Undead Touch Attack effects, even if the HP damage is reduced to 0.
Adds +1 to Fortitude saving throws but user may not equip any other ioun stone
Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws) and -1 to AC
Adds +2 to saving throws vs. the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This item does not mitigate HP damage caused by Undead Touch Attacks.
This item is not part of the Mithral Set.
Adds +2 to all saving throws. If the user of this ioun stone has also equipped a Skull of Cavadar, the bonus is +3 to all saving throws instead of +2.
Before beginning their adventure, the user adds either +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons) or +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)–not both.