Cleric
Once per room, the wearer may cast a Common scroll or an Uncommon scroll as a Free Action. The use of this token’s power does not alter the requirement that the scroll token must be turned in.
The wearer may cast two scrolls in one round. The second scroll consumes the wearer’s Free Action for that round. It does not allow wearers to cast a scroll as a Free Action if their Standard Action did not include casting a scroll. The wearer may choose to cast two different scrolls or the same-named scroll twice, but no matter what, the player must turn in two scroll tokens–unless the player also has a way to cast a scroll without turning in a scroll token.
Adds +2 to AC
If the wearer is a monk, the total AC bonus from this item is +3.
Adds +2 to Dexterity (thus adding +1 To Hit with Ranged attacks, +1 to AC, and +1 to Reflex saving throws)
If the wearer is a Rogue, they have a once per game perk. When attempting to make a sneak attack, the rogue has the option to use a Ranged weapon. These lenses do not in any way alter the number of times a rogue can attempt to make a sneak attack–it allows one of those attempts to be made using a Ranged weapon.
Adds +3 to Dexterity (thus, depending on prior Dexterity score, either +1/+2 To Hit with ranged attacks, either +1/+2 to AC, and either +1/+2 to Reflex saving throws) and when attacking an Incorporeal creature, the wearer’s attacks do not suffer the 50% miss chance.
Negates temporary blindness caused by quickly going from a low-light environment to a brightly-lit environment









