Bard
Adds +3 to Strength (thus, depending on prior Strength score, adding either +1/+2 To Hit in melee and either +1/+2 Damage with melee and thrown weapons) and adds +3 to Dexterity (thus, depending on prior Dexterity score, adding either a +1/+2 To Hit with ranged attacks, either +1/+2 to AC, and either +1/+2 to Reflex saving throws)
All attacks made by the wearer deal +2 damage as Force, but suffer -1 to Will saving throws.
If this weapon is used for a successful attack and the ✸ is closest to the damage dot on the combat board, this weapon also deals 1 point of damage to the wielder.
If this weapon is used for a successful attack and the ✸ is closest to the damage dot on the combat board, this weapon also deals 1 point of damage to the wielder.
If an attack is successful and the ✸ is closest to the damage dot on the combat board, this weapon also deals 1 point of damage to the wielder.
If this weapon is used for a successful attack and the ✸ is closest to the damage dot on the combat board, this weapon also deals 1 point of damage to the wielder.
If this weapon is used for a successful attack and the ✸ is closest to the damage dot on the combat board, this weapon also deals 1 point of damage to the wielder.









