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The wearer gains a bonus to all saving throws, based on the number of Mongo’s Miracle Beads equipped in the party, as shown below:
For all classes except monk, damage inflicted on the wearer from non-magical missiles is reduced by 3 points per attack.
If the wearer is a monk, damage from magical missiles is reduced by 3 points per attack instead.
The wearer takes -1 damage resulting from a Ranged attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
Negates all special attacks that might be directed against the wearer’s weapon. (E.g., a rust monster’s corrosion ability or sundering attacks from SeyLah’s +2 Sundering Cestus)
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.
Adds +5 to Dexterity (thus, depending on prior Dexterity score, either +2/+3 To Hit with ranged attacks, either +2/+3 to AC, and either +2/+3 to Reflex saving throws)
As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.









