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Figurine of Power: Seal

Once activated, for the duration of the room the owner gains immunity to being Hindered while underwater.

This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.

Hindered: When underwater, creatures not native to water (including player characters) are very slow to propel themselves. In melee combat, only characters with Free Movement may attack the first round. In addition, without magical aid anything requiring movement or a Move Action is not possible during the first round of combat.

Text On Token

Not Hindered while under water for 1 room

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Figurine
Rarity: Common
Year: 2018
Source: Standard Pack
Classification: Equippable
Prevents Effect: Hindered (underwater)
Limited Use: 1/Adventure
Converts To*: 1 unit, Darkwood Plank

*Click here for more information on the Token Exchange Program

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