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Charm of Valkyrie's Kiss

The wearer’s Melee attacks gain +2 To Hit. This power is always in effect–from the very beginning of the adventure all the way to the very end.

Once per game, if the wearer dies, they can continue to make Melee attacks (no other attack mode is permitted) until the end of that combat–not necessarily the end of the room. E.g., if a character dies and then maze gets cast on the monster, when the monster returns, a new combat starts, and the wearer can no longer participate in combat.

However, invoking this fight-past-death ability prevents the character from being resurrected until the end of the room–not necessarily the end of that combat. E.g., if there were five different combats and the wearer died in combat #2, the wearers allies would not be able to resurrect their fallen comrade until the end of the entire room, after combat #5 concludes–and the wearer could only fight-past-death until the end of combat #2.

Text On Token

+2 to hit with Melee attacks & if slain can make Melee attacks until end of that combat (can’t be raised until end of room)
(1/game)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Charm
Rarity: Ultra Rare
Year: 2025
Source: Volunteer Recognition
Classification: Equippable
To Hit Bonus: Melee
Limited Use: 1/Adventure
Converts To*: not exchangeable

*Click here for more information on the Token Exchange Program

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