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Charm of Awareness

The user can never be surprised. In addition, it adds +1 to the party’s initiative rolls. The initiative roll bonus is cumulative for each person who equips one of these charms. Thus the party’s total initiative bonus could be increased by up to 10 points if all characters equipped one of these charms.

The maximum initiative bonus is capped at 10, even more than 10 Charms of Awareness have been equipped in the party. E.g., if there are 11 people in the party and everyone has equipped this charm, the party’s initiative bonus would be +10.

The initiative bonus gained does not go down during the adventure due to party member deaths. E.g., if your party began the adventure with +10 to initiative because all 10 party embers equipped a Charm of Awareness but three party members died, the remaining party members would still have +10 to party initiative rolls.

Text On Token

Never surprised & +1 to party’s Initiative rolls (stacks)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Charm
Rarity: Ultra Rare
Year: 2010, 2018
Source: Standard Pack
Classification: Equippable
Prevents Effect: Surprise
Ingredient For: Charm of Awakened Synergy
Misc: Synergistic
Converts To*: not exchangeable

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