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Alchemist Fire

When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Fire damage to the monster. Though it is not stated on the token, the thrower need only hit AC 15 or higher. It is usable only once, whether the attack succeeds or misses.

It also may be used to ignite combustible substances.

Like all alchemical weapons, this item deals double damage if the attacker scores a “natural 20” on its attack slide and is affected by Ranged combat bonuses (hit and damage). But unlike thrown physical weapons (dagger, spear, etc.), alchemical weapon damage is not increased by the attacker’s Strength score.

Note: Older (wooden) tokens cause a fixed amount of damage on a successful attack.

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: slotless
Rarity: Uncommon
Year: 2003, 2004, 2005, 2006, 2007, 2008
Source: Standard Pack
Classification: Liquid, Weapon
Weapon Handedness: One-Hand
Weapon Attack Mode: Missile, Ranged, Thrown
Damage Type: Fire
Weapon Medium: Alchemical, Non-Magical, Non-Magical Ranged
Liquid Type: Alchemical Weapon
Limited Use: Expendable, Single Use
Converts To*: 1 unit, Elven Bismuth

*Click here for more information on the Token Exchange Program

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