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+2 Dagger of Venom

An attack made with this weapon deals an additional 5 points of Poison damage if a natural 20 is slid on the combat board. Creatures immune to poison will not take any extra damage from this special attack, but the dagger damage could still apply. There is no saving throw to mitigate the poison damage.

The poison effect of this weapon is triggered by sliding a natural 20. It does not require a critical hit. Thus it will function when fighting creatures immune to critical hits or sneak attacks–assuming the victim is not immune or resistant to poison.

Text On Token

+5 poison damage on any “20”

Usable By: Barbarian, Bard, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Ranger, Rogue, Wizard
Slot: Mainhand
Rarity: Ultra Rare
Year: 2009
Source: Standard Pack
Classification: Equippable, Weapon
Weapon Handedness: One-Hand, Ranger Off-Hand
Weapon Attack Mode: Compound, Melee, Missile, Ranged, Thrown
Damage Type: Piercing, Poison
Weapon Medium: Metal Melee, One-Hand Melee
To Hit Bonus: Melee, Ranged
Damage Bonus: Melee, Missile, Thrown
Misc: Natural 20 Effect
Converts To*: not exchangeable

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