Standard Pack
This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.
This weapon deals an additional 3 damage when it’s used to score a hit against a Construct.
If thrown (used as a ranged attack), this weapon does not automatically return to the character’s hand.
Once per room, the amount of healing is doubled when the wearer drinks a potion. If the potion has non-HP-restoring effects, the HP healed is still doubled, but the side-effects are not doubled.









