This item is capable of holding up to a two quarts (half a gallon) of liquid.
Unclean water placed inside is instantly purified, but it cannot purify other liquids.
You may also search by any or all of the following criteria, with or without including a text search.
This item is capable of holding up to a two quarts (half a gallon) of liquid.
Unclean water placed inside is instantly purified, but it cannot purify other liquids.
Equivalent to 20 GP
Counts as a “gem” for all purposes
Gold Piece or GP equivalent tokens may be hoarded as treasure, traded with other adventurers (big-time token collectors may be especially interested in GP), exchanged for NPC services outside of the adventure, used as currency to bid on items in the True Dungeon auction, or exchanged for transmuted tokens on http://www.truedungeon.com/transmuted . On very rare occasions, certain NPCs within the adventure may be influenced by the offering of riches.
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #28.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Allows the application of a magical weapon-based oil (oil only, not any other fluid) to a single projectile-launching weapon as a Free Action. It cannot be used in conjunction with thrown, compound, or melee weapons. Projectile-launchers include bows, crossbows, slings, “blunder” guns, as well as any kind of weapon that shoots/flings/launches ammunition.
In addition, the oil applied by this quiver will last for the entire combat–even if the oil would normally last for only one round or a single attack.
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #29.
One of 40 tinkering components used to make a special Legendary token
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Fire damage. If the victim of the attack is Undead, the damage is doubled.
The attacking player need only slide a natural 15 or better to hit with this weapon.
Collect all of the unique variations of this token to unlock a special transmuted recipe. The recipe requires one of each unique fragment.
Those not wishing to make the aforementioned recipe may use this token in place of any* 2019 Monster Trophy. Thus, it could be used as a “wild card” in a recipe that requires a 2019 Monster Trophy. E.g., if a recipe calls for a Blight Bud,
Collect all of the unique variations of this token to unlock a special transmuted recipe. The recipe requires one of each unique fragment.
Those not wishing to make the aforementioned recipe may use this token in place of any 2019 Monster Trophy. Thus, it could be used as a “wild card” in a recipe that requires a 2019 Monster Trophy. E.g., if a recipe calls for a Blight Bud,