Mainhand
Deals 3 damage as Fire to the target. There is no saving throw to mitigate damage.
Because all wands require a command word to function, this item cannot be activated if the wielder is magically Silenced.
General Wand Errata: Chargeless wands debuted in 2018. Although we loved seeing more wands being used, we felt that unlimited-use wands were not the ideal path going forward. Starting at Origins 2019, all wands became consumable,
When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals Blunt damage to the monster. It is usable only once, whether the attack succeeds or misses.