Hands
Grants immunity to physical ranged attacks but not melee attacks, spells, or wholly magical effects.
If the wearer is a monk, the attack will be redirected back at the attacker. Only ranged attacks directed at the monk are reflected. It does not matter if the attack would have scored a hit against the monk or missed, as long as the monk was the target the missile will be reflected. The damage from the reflected attack is automatic (i.e.,
Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
This token could have been exchanged for Gloves of the Cutpurse until December 1st, 2017.
Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
Adds +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)
Clerics wearing these gloves may use their turn undead ability on Fae creatures. The skill check still applies and functions the same way–a bonus for success, no penalty for failure. These gloves may be used in conjunction with a special holy symbol and the bonus afforded functions the same way. (E.g., a Greater Holy Symbol of Pelor would double the damage or a Commander’s Holy Symbol would deal +2 damage as long as the Fae was corporeal)
This item does not grant any additional uses of turn undead (Fae) beyond the standard 1/room,
These gloves allow the wearer equip up to three rings instead of the normal maximum of two.
The effect from this item does not stack with other __ of Glory items.