Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
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Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
The wearer of this belt deals +5 damage with Holy Water and Divine Water.
Wearer deals +1 Damage when wielding a Dawn weapon
Wearer automatically passes the skill check when casting 0th-level and 1st-level spells.
This weapon deals an additional 3 damage when it’s used to score a hit against an Accursed monster.
Adds +1 to Will saving throws
Adds +4 to AC and +1 to Reflex saving throws
Wearer gains +1 To hit and +1 to damage when wielding a Dawn weapon