If the owner of this item sacrifices a total of 100 GP in “gems” (anything in this list, as long as it totals at least* 100 GP), the Censer removes one curse from one person. The combined action of sacrificing the gem(s) and removing the curse together count as a single Standard Action. Only one curse can be removed per use.
Cursed
Heals 3 HP of damage and removes 1 curse when consumed. Fey Bread may only be eaten once per room per player.
Eating Fey Bread does not prevent future curses.
The owner of this item can self-heal 5 hp and remove the effects of the blighted, charmed, cursed, and feared conditions.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.
Heals 5 HP of damage and removes any curse(s) currently inflicted upon the drinker. This potion does not prevent future curses.
Removes all Curses and/or Diseases (including lycanthropy) currently affecting the imbiber
Does not prevent future Curses or Disease infections
Removes a curse or allows a character to drop a cursed magic item. This scroll does not prevent future curses.
Note: This scroll has appeared as both an Uncommon and Rare token.
Removes a curse or allows a character to drop a cursed magic item. This scroll does not prevent future curses.
Note: This scroll has appeared as both an Uncommon and Rare token.
Removes one (caster’s choice) of the following conditions:
- Curse
- Disease
- Fear
- Hold
- Paralyzation
- Petrification
This scroll does not prevent any of the aforementioned maladies from occurring, it only removes one that exists at the time of casting.
When activated over a dead comrade, this item restores the character to life with full HP. The resurrected character does not gain back any expended Spells or limited use Special Abilities. When used to revive a dead ally, this item must be used in the room where the death occurred. The process of reviving a character with this item requires a Standard Action.
It can also be used on a living character to restore full hit points to that character.








