Adds +2 to the damage normally caused when turning undead, but only when turning corporeal Undead (those with a physical body.)
Uncommon
When this instrument is used to play bardsong, the standard bardsong bonus gains +2 Damage with melee attacks and immunity to fear.
The damage wheel includes 2 points of Poison damage which will be deducted if the victim of the attack is immune to Poison damage.
Once per room, the wearer has the option of adding +3 to the base damage of a spell cast from their character card (not a scroll or item), but when doing so the wizard suffers 2 points of Eldritch damage.
Crazed Evoker’s Amulet must be consciously activated when casting the spell. The wizard will take the 2 Eldritch damage whether the spell is successful or not. Activating this item requires neither a Free nor Standard Action.
Adds +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)
When using spell surge on a damage-inflicting Spell, add +5 to the total damage done. The bonus provided by this item cannot be modified and is added after all other bonuses and calculations are totaled.
This item cannot affect healing Spells.
Adds +1 to Intelligence and +2 To Hit with Spells (not scrolls or items) that require a slide.









