Once per room, the amount of healing is doubled when the wearer drinks a potion. If the potion has non-HP-restoring effects, the HP healed is still doubled, but the side-effects are not doubled.
Ultra Rare
While in the coaching room, two or more owners of this token may clink their Goblet of Toasting (GoT) tokens together to gain a bonus to one ability score (Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma) of their choice. Each person may choose whichever Ability Score they prefer. E.g., if one person picks Dexterity, that does not compel anyone else to pick Dexterity nor does it prevent another person from also selecting Dexterity.
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level)
This item doubles the damage normally caused when a cleric turns undead.
Adds +2 to Strength (thus +1 To Hit in melee and +1 Damage with melee and thrown weapons)
Adds +2 to Dexterity (thus adding +1 To Hit with ranged attacks, +1 to AC, and +1 to Reflex saving throws)
Acid, Cold, Fire, Darkrift, Poison, and Shock damage inflicted on the wearer is reduced by 2 points per damage type per attack/effect. Thus, if a single attack dealt a combination of at least two points each of Acid, Cold, Darkrift, Fire, Poison, AND Shock damage, these greaves would absorb 12 points of damage.
This token is a key ingredient for a multi-year transmute.
Missile damage inflicted on the wearer is reduced by 3 points per attack/effect









