Common
+4 to AC and Cold damage inflicted on the wearer is reduced by 1 point per attack/effect
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non-magical Melee Blunt weapon
non-magical Melee Blunt weapon
Adds +1 to Fortitude saving throws
Adds +2 to AC
Wearer gains +1 To Hit when wielding a Sea Raider weapon
Once per room, Cold damage inflicted on the wearer is reduced by 1 point
+4 to AC and Cold damage inflicted on the wearer is reduced by 1 point per attack/effect
non-magical Melee Slashing weapon
Adds +1 to AC
Adds +1 to max HP