Adds +1 to Strength (thus, depending on initial Strength score, either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons) and -2 to all saving throws
Common
Suffer -2 to all saving throws
Once per room, on the first round of combat the wearer participates in, melee damage inflicted upon the wearer is reduced by 2 points. If the wearer was struck in a Surprise round, it ends after that, otherwise the protection fades after the first standard round of combat.
Suffer -2 to all saving throws. In addition, when the wearer can hear bardsong being performed, the wearer is immune to fear effects. This item does not function if the wearer is unable to hear the bard play (e.g., if the wearer was magically silenced)
Your weapons are immune to non-magical Fire damage. Magical Fire damage is not affected. Weapons protected by this runestone do not deal Fire damage to their wielder.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats. One runestone may be used per adventure.
This blessed salve removes all the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This item does not restore HP damage caused by Undead Touch Attacks.
This token must be turned in to use and takes one round to apply.
Wearer may see normally during a sandstorm. These goggles do not affect damage inflicted by sandstorms.