Drinker is immune to the side effects of all Undead Touch Attacks (e.g., paralysis, poison, curse, etc.) This immunity does not reduce HP damage taken (e.g., claw damage) nor does it negate anything from an Undead monster using weapon or spell attacks. This potion does not remove any effects that are affecting the drinker at the time this potion is consumed.
Common
Heals 2 HP of damage
No character may drink more than one Potion Volva’s Brew per room, but this does not prohibit you from drinking any other potion in the same room. (Assuming you have the tokens and the desire to do so, you may drink one Potion Volva’s Ale, one Potion Volva’s Beer, and one Potion Volva’s Brew in the same room.)
The consumer heals 1 HP of damage and any existing Chilled status effects are removed. This potion does not prevent the consumer from becoming Chilled again.
Allow the imbiber to immediately re-roll a failed saving throw vs. magical disease (including lycanthropy). Due to the toxic nature of the plant, the potion may only be used once per room.
Adds +2 to Strength (thus adding +1 To Hit in melee and +1 Damage with melee and thrown weapons)
Adds +3 to AC and cutlass damage inflicted on the wearer is reduced by 1 point per attack
This item is capable of holding up to a two quarts (half a gallon) of liquid.
Unclean water placed inside is instantly purified, but it cannot purify other liquids.









