2027
Adds +5 damage as Fire when fired from a Voidbane weapon.
Its use must be declared (turned in to the DM) prior to making the attack slide.
Once per adventure, the equipper of this book may re-cast a 2nd-level or lower spell (from the character card, not a scroll, magic item, nor a spell “cast as a scroll”) that s/he had previously cast. This recasting requires a Standard Action to perform. The re-cast spell is “cast as a scroll” and therefore cannot be modified or duplicated and cannot benefit from a skill test (use the lower damage number.)
This token is dedicated to the memory of Jim Carter.
The wearer gains a To-Hit bonus based on the number of Charms of Coordination equipped in the party, as shown below:
This token combines all the effects of Charm of Awareness and Charm of Coordination into a single charm. The effects granted by this charm do not stack with any of its component charms.
Adds +5 to AC. Also, before the game begins, the character gains +1 to one Ability Score of the player’s choosing..
Adds +3 to Fortitude saving throws, +3 to Reflex saving throws, and +5 to Will saving throws.
Once per room, the wearer has the option of adding +3 to the base damage of a spell cast from their character card (not a scroll or item), but when doing so the wizard suffers 2 points of Eldritch damage.
Crazed Evoker Lenses must be consciously activated when casting the spell. The wizard will take the 2 Eldritch damage whether the spell is successful or not. Activating this item requires neither a Free nor Standard Action.









