Adds +1 to AC
2012
On a successful hit from a sling, this bullet deals an additional 2 damage as Acid. It must be declared (turned in) before sliding the weapon token.
Adds +3 To Hit with ranged attacks
This item grants its bonus to spells cast from the character card which require an attack slide, but not scrolls or items.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
The redeemer of this runestone ignores the 50% miss chance when attacking Incorporeal creatures with melee or missile attacks.
On a successful hit with a melee weapon, the wielder deals an additional 1 damage as Sacred.
Cold, Fire, Shock, and/or Sonic damage inflicted upon the wearer is reduced by 10 and grants 3 points of Eldritch-based Retribution Damage.
Adds +7 to Strength (thus, depending on prior Strength score, adding either +3/+4 To Hit in melee and +3/+4 Damage with melee and thrown weapons)









