Imbiber becomes immune to slips or falls, whether they were caused by mundane or magical effects
Potion
The consumer heals 3 HP of damage and is cured of the side-effects of Undead Touch Attacks (e.g., Paralysis, Poison, curse, etc.) This potion does not mitigate HP damage caused by Undead Touch Attacks.
Removes any existing side effects (e.g., paralysis, poison, curse, etc.) from Undead Touch Attacks. This potion does not prevent further Undead Touch Attack effects.
This potion does not restore HP.
Drinker is immune to the side effects of all Undead Touch Attacks (e.g., paralysis, poison, curse, etc.) This immunity does not reduce HP damage taken (e.g., claw damage) nor does it negate anything from an Undead monster using weapon or spell attacks. This potion does not remove any effects that are affecting the drinker at the time this potion is consumed.
Adds +6 to Strength (thus adding +3 To Hit in Melee and +3 Damage with Melee and thrown weapons)
When this potion is consumed, the consumer suffers 4 points of Fire damage.
Drinking this potion causes a powerful burp which deals 4 points of Sonic damage to all monsters. This damage is not subject to any kind of damage bonus the user may possess. The drinking & belching together require one Standard Action (for game purposes, they happen simultaneously)
This potion does not function in areas of magical silence.
Heals 7 points of damage, but the consumer may not drink any other potions (healing or otherwise) for the rest of the room.
Imbibers of this potion are free to use elixirs, oils, salves, or other liquids/gels. But if the liquid/gel is a potion, it’s prohibited by Thrall Ale.
Heals 3 HP of damage and removes the effects of stun
Note: If used solely to remove stun, this potion must be administered by another (able-bodied) character.
Stunned: Victim drops whatever is in its hands; cannot attack, cast spells, or play bardsong; and suffers a -2 AC penalty.









