1/Room
Allows a wizard to recast a 1st-level Spell (1st-level Spell only, not any other level) that they cast during the previous round. The bonus spell is “cast as a scroll” (meaning it cannot: benefit from a skill test, be duplicated, be cast as a Free Action, nor be modified in any way.)
Note: This is one of very few items that can only be equipped by one of the wizard classes–in this case,
This spider-shaped amulet allows one additional Fortitude saving throw vs. poison if the first roll fails. This permanent item may be used once per room. If the wearer misses the second saving throw, the poison will take effect. However, the affected character may use another item or scroll to attempt to defeat the poison, if available.
Note: Only one poison saving throw re-roll is allowed per person per room. E.g., if a poisoned character possesses both Anti-toxin and a Periapt of Proof Against Poison,
Negates the non-HP-damage effects of an Undead Touch Attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
Heals 6 HP of damage
No character may drink more than one Potion Volva’s Ale per room, but this does not prohibit you from drinking any other potion in the same room. (Assuming you have the tokens and the desire to do so, you may drink one Potion Volva’s Ale, one Potion Volva’s Beer, and one Potion Volva’s Brew in the same room.)
Heals 4 HP of damage
No character may drink more than one Potion Volva’s Beer per room, but this does not prohibit you from drinking any other potion in the same room. (Assuming you have the tokens and the desire to do so, you may drink one Potion Volva’s Ale, one Potion Volva’s Beer, and one Potion Volva’s Brew in the same room.)
Heals 2 HP of damage
No character may drink more than one Potion Volva’s Brew per room, but this does not prohibit you from drinking any other potion in the same room. (Assuming you have the tokens and the desire to do so, you may drink one Potion Volva’s Ale, one Potion Volva’s Beer, and one Potion Volva’s Brew in the same room.)
Allow the imbiber to immediately re-roll a failed saving throw vs. magical disease (including lycanthropy). Due to the toxic nature of the plant, the potion may only be used once per room.
The wearer takes -2 damage resulting from a monster attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
Once per room, as a Standard Action, wearers of this item may cast a 0-level Spell or a 1st-level Spell from their character card, but without marking that Spell off the card. It does not matter whether the “free” Spell’s normal casting time requires an Instant, Free, or Standard Action, the act of using this ring always requires a Standard Action.









