The instant the wearer enters a new room, this token heals its wearer X HP where X is determined by the total number of Charm of Shared Recovery tokens that are equipped in the party:
Regeneration
Cold damage inflicted upon the wearer is reduced by 5 HP, +2 to Constitution (thus +1 to max HP per character level and +1 to Fortitude saving throws), and Regenerate 1 HP at the beginning of every room. Regeneration only functions on a living character–it cannot restore life to a dead character.
Heals 1 HP of damage per room. This healing is bestowed once at the beginning of each room.
Heals 1 HP of damage per room. This healing is bestowed once at the beginning of each room.
Regeneration only functions if the character is alive. It cannot restore life to a dead character.
Unlike other Underling tokens, this token cannot be transmuted.
To equip an Underling, the player must also have equipped either a Safehold IV, III, II,



