Philosopher's Stone
Allows a wizard to recast a 1st-level Spell (1st-level Spell only, not any other level) that they cast during the previous round. The bonus spell is “cast as a scroll” (meaning it cannot: benefit from a skill test, be duplicated, be cast as a Free Action, nor be modified in any way.)
Note: This is one of very few items that can only be equipped by one of the wizard classes–in this case,
Once per game, wearer has the option to guard one additional character in one room.
When guarding, the wearer gains +2 Damage Resistance against melee attacks redirected to the wearer from any guarded character(s). It does not add DR to any attack/effect that was not redirected via guard. This bonus guarding DR is in effect throughout the entire adventure, not just one room.
Once per game, the wearer’s remove disease Special Power may affect up to 2 targets.
This ring’s power is only usable if remove disease is used to remove a disease. E.g., if a paladin uses Pendant of Healing to convert remove disease into healing, that use of remove disease cannot be used in conjunction with Ring of Blisstouch because the paladin’s special ability was not being used to remove a disease.
While wearing this ring, successful two-handed melee weapon attacks deal +3 Sacred damage.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned outsiders take no damage from Sacred power. If a weapon with added Sacred damage hits an undead creature, only the Sacred portion of the damage is doubled. If a weapon with added Sacred damage hits a Good-aligned outsider, only the Sacred portion of the damage is negated.
Each time the wearer damages a living monster with a melee attack, that attack deals +1 damage as Darkrift and heals the wearer 1 HP.
This ring’s power may be used every time the wearer makes a melee attack. Monks & rangers attacking with two melee weapons could potentially benefit from this ring twice in one round.
This ring has no effect whatsoever (neither harmful nor beneficial) if the wearer attacks a Construct,
The wearer automatically succeeds on the skill test when casting the freezing orb Spell