6 units
Successful melee attacks made by the wearer deal +1 damage as Sacred.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power. If an attack with added Sacred damage wounds an Undead creature, only the Sacred portion of the damage is doubled.
Cold damage inflicted on the wearer is reduced by 2 points per attack/effect
Adds +3 to Fortitude saving throws.
When equipped by a Druid, adds an extra +1 to Fortitude saving throws.
For one game only, adds +2 to max HP after you give this token to an unsuspecting player–not an unsuspecting character.
This token is unique in that you only gain its effect when you give it away. Furthermore, the player you give it to cannot be aware you’re giving it to them. There is no limit to the number of times* this token can be passed along, but to enjoy its effect, all of the following must be true:
- The new owner must not be aware they have received this token.
Once per game, this item allows the owner to retrieve and drink one healing potion as a Free Action.
If a potion has more than one effect, as long as at least one of those effects heals, that potion is compatible with Grunnel’s Stocking.
Potion tokens typically start with the word “Potion” but some do not.
This item only works for its owner.









