Once activated, for the duration of the room the owner gains immunity to being Hindered while underwater.
This item does not confer the ability to breath while underwater.
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Once activated, for the duration of the room the owner gains immunity to being Hindered while underwater.
This item does not confer the ability to breath while underwater.
Once per game, this item negates the 50% miss chance associated with attacking Incorporeal creatures. Once activated, the power remains in effect until the end of the room. This item only affects the user’s miss chance, not other allies.
This item does not grant the ability to critically hit or sneak attack Incorporeal creatures.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly,
After being activated, the owner’s melee attacks deal +2 Damage for the rest of the room.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.
On a successful hit from a “blunder” weapon (including a +2 Boom Stick), this slug deals an additional 2 damage as Fire. It must be declared (turned in) before sliding the weapon token.
In addition to the standard bardsong bonuses, any party member under the effect of bardsong gains +4 to Will saves
Wearer cannot be surprised
Adds +2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) but suffer -2 to Reflex saving throws
Adds +2 to maximum HP
When eating or drinking an item that restores HP, the wearer regains 1 additional HP. The bonus healing effect from this item is not triggered by cast-spells/scrolls, nor by healing items not orally consumed. E.g., a healing salve would not receive the bonus healing because a salve is rubbed on the skin, not eaten or drunk.
The bonus healing from this item stacks with Greater Alchemist Pouch.
Missile attacks (physical ranged attacks, including thrown weapons, but not spells) made by the wearer deal +1 Damage