3 units
Wearer heals 1 HP every time they cast a 2nd-level Spell from their class card; this item does not trigger when the wearer casts a scroll or uses a magic item, even if the effect is named after a 2nd-level Spell
The magic from this head covering allows the wearer to utter command words and invoke the verbal components of Spells (including bardsong) and scrolls without speaking while underwater. It does not grant the ability to breathe or speak underwater.
On a successful hit from a “blunder” weapon (including a +2 Boom Stick), this slug deals an additional 2 damage as Shock. It must be declared (turned in) before sliding the weapon token.
Once per game, the wearer may re-try a failed skill check. The wearer chooses when to activate this item’s power.
The cleric’s turn undead ability is expanded to affect Evil Outsiders and Giants, in addition to Undead.
Unless specifically stated otherwise, this item is fully compatible with and boosted by holy symbols.
Taunt may affect up to 2 monsters.
Most tokens that can be used by “fighters” can be used by (human) fighters as well as dwarf fighters. However, this token may only be used by dwarf fighters.









