Equippable
Adds +3 to AC. If the user is currently wielding a Goblin-made weapon, the AC bonus becomes +4 instead of +3.
If this runestone is active (turned in prior to beginning the adventure), a successful melee attack by the affected character against a monster will negate any ability–natural or magical–of the monster to regenerate. The effect on the monster lasts for the entire combat after a successful attack.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats.









