Bard
Adds +1 To Hit with non-magical ranged weapons. It has no effect on magical ranged weapons, spells, or any weapon being used in melee. It will affect non-magical compound weapons only if they are thrown. It may not be used in conjunction with magical ammo, even if fired from a non-magical weapon. Thrown alchemical weapons are considered non-magical and are compatible with this item.
Adds +1 To Hit with ranged attacks
This item grants its bonus to spells cast from the character card which require an attack slide, but not scrolls or items.
Adds +3 to Dexterity (thus, depending on prior Dexterity score, either +1/+2 To Hit with ranged attacks, either +1/+2 to AC, and either +1/+2 to Reflex saving throws)
A rogue wearing these lenses may sneak attack while wielding a bow or crossbow, but not any other Ranged weapon. An assassin (sub-class) wearing these lenses may perform an assassination while wielding a bow or crossbow, but not any other Ranged weapon.
Wearing these finely wrought goggles allows the character to see through or past the effects of invisibility, displacement magic, and mirror image effects.
Wearer gains +1 Damage with missile attacks when wielding a Common rarity missile weapon
Melee attacks made by the wearer deal +2 Damage.
These lenses do not enable their wearer to critically hit/sneak attack monsters that otherwise cannot be critically hit/sneak attacked.