Lotus Blossom Bowls
Once per game, when the owner ingests any kind of healing item (consumed via the mouth), the owner may select one other character to receive an equal amount of healing. Owners of this token may not target themselves with the bonus healing effect.
Only HP-restoring effects are duplicated. Any secondary effects–positive or negative–from the ingested item only affect the owner of the Lotus Blossom Bowls. E.g., if a Potion Creeper Stout were ingested, the bowls’ owner and the other person would each regain 5 HP, but only the Lotus Blossom Bowls owner would suffer the -2 to AC penalty. If a Potion Thrall Ale were ingested, only the Lotus Blossom Bowls owner would be prevented from drinking additional potions in that room.
Lotus Blossom Bowls does not duplicate any bonus healing the Bowls’ owner possesses. E.g., if the Bowls’ owner has an item that heals +2 HP when they drink a healing potion, the Bowls’ owner heals a total of 8 HP from drinking a Potion Heavy Healing, but the other character (the target of the Bowl’s power) only heals 6 HP.
Neither Lotus Blossom Bowls’ owner nor the secondary target of the Bowls’ power literally drink from the Bowls. Therefore, Lotus Blossom Bowls itself does not trigger effects that are triggered by drinking. It’s possible to use Lotus Blossom Bowls in conjunction with items that trigger an upon-drinking effect, but Lotus Blossom Bowls itself does not trigger trigger an upon-drinking effect.
To be compatible with Lotus Blossom Bowls, the ingested item must restore HP expressed as an integer, not a variable such as “half” or “all.” Items which bring the dead back to life cannot be duplicated.
This item is usable once per game, even if the owner has more than one copy of this token.
This token is dedicated in fond memory of Chip Bowles. He was an amazing champion of True Dungeon, and his welcoming and generous spirit will be missed.
Text On Token
When you ingest a healing item, choose another character to heal that many hp as well
(1/game)
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