Darkrift damage inflicted upon the wearer is reduced by 2 points per attack/effect
This is the first token to occupy the new shins slot. Barring the use of extremely high-powered tokens, only one shins token per person may be equipped.
Acid, Cold, Fire, Darkrift, Poison, and Shock damage inflicted on the wearer is reduced by 2 points per damage type per attack/effect. Thus, if a single attack dealt a combination of at least two points each of Acid, Cold, Darkrift, Fire, Poison, AND Shock damage, these greaves would absorb 12 points of damage.
These greaves are a key ingredient for a multi-year transmute.
Cold damage inflicted on the wearer is reduced by 1 point per attack/effect
Any time the wearer scores a natural 20 on an attack slide, the wearer heals 2 HP.
Note: This is one of very few items that can only be equipped by one of the fighter classes–in this case, dwarf fighters cannot use this item.
Cold damage inflicted on the wearer is reduced by 2 points per attack/effect
Melee damage inflicted on the wearer is reduced by 2 points per attack/effect
Spell damage inflicted on the wearer is reduced by 2 points per attack/effect. The Spell must be cast by an enemy. It may not emanate from a magic item, trap, object.
14 of 20 “Stalker” tokens