Darkrift damage inflicted upon the wearer is reduced by 2 points per attack/effect
This is the first token to occupy the new shins slot. Barring the use of extremely high-powered tokens, only one shins token per person may be equipped.
All damage (except for Push and Eldritch) inflicted upon the wearer is reduced by 3 per attack/effect.
Acid, Cold, Fire, Darkrift, Poison, and Shock damage inflicted on the wearer is reduced by 2 points per damage type per attack/effect. Thus, if a single attack dealt a combination of at least two points each of Acid, Cold, Darkrift, Fire, Poison, AND Shock damage, these greaves would absorb 12 points of damage.
This token is a key ingredient for a multi-year transmute.
Missile damage inflicted on the wearer is reduced by 3 points per attack/effect
Damage inflicted upon the wearer from effects that require a saving throw are reduced by 3 points per effect.
Cold damage inflicted on the wearer is reduced by 1 point per attack/effect
Any time the wearer scores a natural 20 on an attack slide, the wearer heals 2 HP.
Note: This is one of very few items that can only be equipped by one of the fighter classes–in this case, dwarf fighters cannot use this item.
Cold damage inflicted on the wearer is reduced by 2 points per attack/effect














