One-Hand Melee
Adds +2 to Reflex saving throws vs. slips and falls
This must be the character’s active weapon to gain the benefit. Having it stored on one’s person gives no benefit.
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non-magical Melee Slashing weapon
non-magical melee Blunt weapon
non-magical blunt weapon
non-magical melee weapon
The DM will add +1 to the AC hit when using this magical weapon.
non-magical weapon
Adds +2 to Reflex saving throws vs. slips and falls
This must be the character’s active weapon to gain the benefit. Having it stored on one’s person gives no benefit.
non-magical weapon