non-magical missile piercing weapon
The wielder adds their Dexterity Bonus* (up to +10) to the damage this bow deals.
You may also search by any or all of the following criteria, with or without including a text search.
non-magical missile piercing weapon
The wielder adds their Dexterity Bonus* (up to +10) to the damage this bow deals.
non-magical blunt weapon
magical Ranged weapon that deals Shock damage
Like all +5 weapons, the DM will add +5 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
magical melee slashing weapon (may not be thrown)
When wielded by a barbarian, this weapon deals +1 Damage.
magical melee slashing weapon (may not be thrown)
When wielded by a barbarian, this weapon deals +1 Damage.
This weapon deals an additional 3 damage when it’s wielded on the Plane of Bliss
This weapon deals an additional 3 damage when it’s wielded on the Plane of Bliss
This weapon deals an additional 3 damage when it’s wielded on the Plane of Bliss
non-magical weapon
If the attack would have hit the intended target and the 💣 is closest to the damage dot on the combat board, this weapon misfires and deals 2 points of damage to the wielder. Misfires deal zero damage to the intended target. Misfire damage is not altered by ability scores, special abilities (including barbarian DR), or items that modify (+ or –) damage.
If the attack misses the intended target and the 💣 is closest to the damage dot on the combat board,