Two-Hand
The damage wheel includes 2 points of Poison damage which will be deducted if the victim of the attack is immune to Poison damage.
This weapon deals an additional 3 damage when itβs used to score a hit against an Accursed monster.
non-magical weapon
If the attack would have hit the intended target and the π£ is closest to the damage dot on the combat board, this weapon misfires and deals 2 points of damage to the wielder. Misfires deal zero damage to the intended target. Misfire damage is not altered by ability scores, special abilities (including barbarian DR), or items that modify (+ or β) damage.
If the attack misses the intended target and the π£ is closest to the damage dot on the combat board,
Like all +5 weapons, the DM adds +5 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Adds +5 to Focus









