As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.
Rogue
As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.
Protect the wearer’s hands from non-magical hot or cold objects
Does not protect against magical Fire or Cold
All attacks made by the wearer deal +2 damage as Sacred.
Paladins wearing this ring may choose an additional character to Guard. This cannot be equipped with the Amulet of Guarding.
Melee damage inflicted on the wearer of this pin is reduced by 2 points per attack/effect.
Ranged attacks made by the wearer of this pin deal +2 damage per attack/effect.
Adds +2 to AC and melee damage inflicted on the wearer by an Undead monster is reduced by 1 point per attack









