Monk
Before the start of their adventure, the wearer gains either +4 to hit with melee attacks or +4 to hit with ranged attacks.
When attacking an Incorporeal creature, the wearer’s attacks do not suffer the 50% miss chance.
This item does not grant the ability to critically hit or sneak attack Incorporeal creatures.
Once per game, when the baker’s trainee (owner of this token) consumes a healing item (any food or beverage that restores lost HP by entering the digestive system), the trainee heals an additional +5 HP. This token’s power can only be activated while consuming a healing item.
It does not necessarily need to be the first ingested healing item the token’s owner consumes. E.g., if you consume a healing item in the early part of an adventure,









