The owner of this token may equip one extra legs slot item. It does not give you extra legs, it just lets you wear two pairs of pants/kilts/etc.
Monk
The owner of this token may equip one extra ioun stone slot item and/or one extra bead slot item.
The owner of this token may equip one extra hands slot item. It does not give you an extra hand, it just lets you wear two pairs of gloves/gauntlets/etc.
The owner of this token may equip one extra head slot item. It does not give you an extra head, it just lets you wear two crowns/helms/etc.
The owner of this token may equip one extra feet slot item. It does not give you any extra feet, it just lets you wear two pairs of boots/shoes/etc.
The owner of this token may equip one extra shins slot item. It does not give you any extra shins nor extend your lower legs, it just lets you wear two pairs of greaves.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
On a successful hit with a ranged weapon, the wielder deals an additional 1 damage as Cold.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.








