Reduces Darkrift, Fire, Poison, and/or Sacred damage inflicted upon the character by 2.
Druid
Heals 5 HP of damage, but the consumer is stunned on the round following the round this food was consumed. E.g., if a character ate this on round 2, that character will be stunned for all of round 3.
In almost all cases, eating one of these rations out of combat (either in a puzzle room or after the monster has been defeated) has no negative consequence since rounds are generally not tracked out of combat.
Fashioned out of Adamantite
In 2006 TD released limited edition Artisan Tokens. These are extremely rare tokens that represent items such as jewelry or clothing and were the spark for the major change in token design for 2007. They have no pre-declared value. One copy of each item was available for silent auction at the 2006 True Dungeon event in Indianapolis. In addition, one copy of each item was placed in the dungeon as special treasure at both the Indianapolis and So Cal events.
Like all +5 weapons, the DM will add +5 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Adds +5 to Focus
If the owner of this item dies while in combat, that character’s player may immediately (the same round) roll a d20. Consult the table below to determine the exact effect:
Healing Spells (not scrolls or items) the wearer casts heal +2 points of damage if the player passes the druid skill test. If the Spell does not have a skill test (e.g., cure minor wounds, a 0-level spell), it cannot benefit from this item.
If a Spell under the influence of Druid’s Sacred Vestments can affect more than one target, the druid gets a pool of 2 extra healing points to allocate among the party.
Wearer may speak and cast spells from their character card while polymorphed, but not use scrolls or miscellaneous magic items
This shirt does not grant the ability to instantaneously quaff a potion. Therefore, if the character gains the animal form via drinking a potion, that character may not attack the same round the potion was consumed, unless the character was also able to consume the potion as a Free Action.
No character may polymorph into more than one creature type per room.









