Spells
Adds +1 to AC and Ranged damage inflicted on the user is reduced by 1 point per attack/effect
Remember: “Ranged” is an umbrella term that covers both missiles (physical items propelled through the air) and Spells cast from the class card (not scrolls, items, or “cast as a scroll” effects).
The wearer takes -1 damage resulting from a Ranged attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
The wearer takes -2 damage resulting from a monster attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
Once per room, the first time the wearer takes damage, that damage is reduced by 1 point.
This protection only applies to a single attack. For example, if a monster successfully attacked you three times, only the first attack’s damage would be reduced.
Any melee, missile, or spell damage inflicted upon the wearer is reduced by 2 points per attack/effect
Ranged damage inflicted on the wearer is reduced by 2 point per attack/effect
8 of 10 “Saint Signet” tokens
Spell damage inflicted on the wearer is reduced by 2 points per attack/effect. The Spell must be cast by an enemy. It may not emanate from a magic item, trap, object.
14 of 20 “Stalker” tokens









