Allows the caster to fly any distance. No check for success is required. The caster is restricted to carrying only the equipment on their person. This spell surrounds the character with a magical field that negates any external influences. (e.g., wind)
Standard Pack
Deals 4 damage as Force if AC 15 is hit. There is no saving throw to mitigate damage.
The target of this scroll is cured of any fear and/or sleep conditions currently affecting them. It does not prevent the target from being afflicted with either of those conditions again.
Deals 2 points of damage as Cold to all monsters in the room. There is no saving throw to mitigate damage.
Unlike most damage-inflicting scrolls, this scroll may be cast by all spellcasting classes.
Deals 10 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.
Heals 6 HP of damage to a single target when cast out of combat.
Heals 12 HP of damage to a single target when cast during combat.
The caster becomes immune to gaze attacks until the end of the room. This scroll must be used proactively–it cannot negate a preexisting gaze effect.
This scroll cannot be cast on another person.
If the target fails a DC 15 Will save, it may not attack more than once per round. If prior to casting this scroll the target can only attack once per round, this scroll will not affect it.
This scroll has no effect on creatures not in contact with the ground, including but not limited to flying creatures.









